· In 2022 the technology company wants to reach 8 million euros and hire 50 employees
· Turn-Key projects rose exponentially over the previous year
Bee Engineering exceeded the revenue targets set for 2021 and reached 7.3 million, which represents an increase of 25% compared to the same period last year. The outlook was for a 9% rise. These numbers also led to higher-than-expected growth in the number of professionals. The Innovation and Technology company ended the year with 191 employees, 32 more than at the end of 2020.
For 2022, the goals are to approach 8 million in revenue and hire 50 more people to join the team. “In 2020 – given the economic impacts caused by the pandemic – we had a small decrease, but in 2021 we were able to return to the growth trend that we had recorded since our launch”, says José Leal e Silva, Executive Director of Bee Engineering. “We expected this recovery to happen, but the numbers exceeded our expectations. This year we want to continue to trace a path of progression. We will strengthen our competitiveness in the market”.
2021 was the year of accelerating Bee Academy’s role in the Bee Engineering structure, closely linked to the areas of R&D and Nectar Interactive – the training unit developed the experience of new employees and created platforms that already had applicability. Together, they created Bee Kind, a video game capable of involving companies and employees in solidarity goals. The platform’s goal is to increase the connection between team members, promoting common values and, at the same time, assisting external solidarity entities. Recently, Bee Genius was also launched – an application for employees to contribute ideas to be implemented in the company and vote on the suggestions proposed by their colleagues. The tool has a simple and intuitive operation: swipe right if you approve of the ideas presented, swipe left if you don’t.
The company is also involved in the NETEDGE – which aims to develop an edge computing infrastructure and associated software to provide low-latency computing services. This solution is developed by a consortium of six entities and is supported by the P2020 and ERDF programs.